Hello team,
Things seems to be really taking shape. that's great. Some superb, and creepy clips and images Fedias, thank you for coming up with so many ideas. I personally like the more ghostly / foggy kind of thing than the blood thirsty themes, but that is probably just my response to the 'goosbumps' concept...that of being uncomfortable / fear of the unknown, rather than the 'known'...?
I've sent out some very basic sound files, but I'm thinking with the direction this is going in, that it maybe more appropriate for me to create the soundworld as a response to the imagery. If you could bear in mind one of the first ideas we had of sound / image not always playing at the same time, so perhaps not even as blatant as darkness / silence, but moments of stillness in either the image or sound (for example, i could create a track which is just a heartbeat, or breathing as a still environment?)
The test based whisperings are just made up vocabulary, but I could probably find some kind of satanic text if you prefer a specific text based undertone...
N x
Sylvia, the Sweeny Todd thing made me think...
last week we met Stephen Sondheim, the composer of Sweeny, and he was talking about how the musical was adapted by Tim Burton to make the movie. Originally, the movie was going to open with men singing the sweeny theme. At the opening, we would not know who these men were in relation to the story. However, when these men made their first appearance throughout the film, they would have a small cut on the side of their neck, with a drop of blood. It would transpire that these were the men who were going to be Sweeny's victims...
as it happens, in the end, this clever idea was not used, because Burton found that trying to incorporate it into the movie was interrupting the flow of the film.
Anyway, I don't know how relevant that is, but I thought you'd find it interesting, that's all!
x
Horripilation
Resource for sharing ideas and progress on a collaborative project between music and animation of postgraduate students at RAM and UWE. Music: Nikki Franklin Animators: Fedias Hadjixenofontos, Sylvia Lim, David Stapleton
Tuesday, 26 October 2010
Monday, 25 October 2010
New Ideas
hello team,
I've been researching the last few days about ideas and i came up with something.
Have a look at the links I posted and I'll be explaining below what we could create.
Some images may disturb...
Links:
http://trailers.apple.com/trailers/sony_pictures/the_fog/images/fog_main_01.jpg
http://www.ipad-wallpapers.us/ghost-faces-ipad-background/
http://www.ipad-wallpapers.us/vampire-skull-ipad-wallpaper/
http://www.ipad-wallpapers.us/dark-beast-ipad-wallpaper/
http://www.ipad-wallpapers.us/death-ipad-wallpaper/
http://www.bjwinslow.com/albums/art_of_bleeding/Faces_od_death.jpg
http://www.fullhalloween.com/blog/wp-content/uploads/2008/12/murder-set-pieces-unrated-nudecelebrityz-001.jpg
http://images2.layoutsparks.com/1/119759/bloody-scene-red-murder.jpg
http://www.youtube.com/watch?v=L9ASDuEp0A0&feature=fvst
http://www.youtube.com/watch?v=1cpZhXVKmD4&feature=related
http://www.youtube.com/watch?v=Zz6tW0rLoWg&feature=related
http://www.youtube.com/watch?v=DpjQyo8XV6g&feature=related
http://www.youtube.com/watch?v=K8HJ_JfWxP0&feature=related
http://www.youtube.com/watch?v=xna2y08S1Lg&feature=related
http://vimeo.com/4052640
http://www.youtube.com/user/sawmoviechannel?v=ecGhceeXUFQ&feature=pyv&ad=6209183757&kw=saw#p/a/f/1/zFQebvkii90
My idea behind these videos/images is to give you an example of how we could manipulate creepy images or faces to have them appearing as ghosts etc. I like David's idea of gothic church etc as i mention on my previous post and we could add on it by having sudden animated imagery using a variety of methods.
We could use some shots of David's ideas, then use a variety of effects to create creepy imagery and create something like a "movie trailer" which doesn't exactly convey a story or the whole story, and it is also more abstract as an outcome. In other words, this way we'll be using a bit of everybody's ideas and also we can all animate a bit of it :) The good part of using this idea is that we can use after effects to animate and manipulate the videos and imagery and since you told me (Sylvia and David) that you are not that familiar with after effects, it's a good chance maybe to learn how to use it because i can teach you how to create such effects. :)
Let me know what you think :)
I've been researching the last few days about ideas and i came up with something.
Have a look at the links I posted and I'll be explaining below what we could create.
Some images may disturb...
Links:
http://trailers.apple.com/trailers/sony_pictures/the_fog/images/fog_main_01.jpg
http://www.ipad-wallpapers.us/ghost-faces-ipad-background/
http://www.ipad-wallpapers.us/vampire-skull-ipad-wallpaper/
http://www.ipad-wallpapers.us/dark-beast-ipad-wallpaper/
http://www.ipad-wallpapers.us/death-ipad-wallpaper/
http://www.bjwinslow.com/albums/art_of_bleeding/Faces_od_death.jpg
http://www.fullhalloween.com/blog/wp-content/uploads/2008/12/murder-set-pieces-unrated-nudecelebrityz-001.jpg
http://images2.layoutsparks.com/1/119759/bloody-scene-red-murder.jpg
http://www.youtube.com/watch?v=L9ASDuEp0A0&feature=fvst
http://www.youtube.com/watch?v=1cpZhXVKmD4&feature=related
http://www.youtube.com/watch?v=Zz6tW0rLoWg&feature=related
http://www.youtube.com/watch?v=DpjQyo8XV6g&feature=related
http://www.youtube.com/watch?v=K8HJ_JfWxP0&feature=related
http://www.youtube.com/watch?v=xna2y08S1Lg&feature=related
http://vimeo.com/4052640
http://www.youtube.com/user/sawmoviechannel?v=ecGhceeXUFQ&feature=pyv&ad=6209183757&kw=saw#p/a/f/1/zFQebvkii90
My idea behind these videos/images is to give you an example of how we could manipulate creepy images or faces to have them appearing as ghosts etc. I like David's idea of gothic church etc as i mention on my previous post and we could add on it by having sudden animated imagery using a variety of methods.
We could use some shots of David's ideas, then use a variety of effects to create creepy imagery and create something like a "movie trailer" which doesn't exactly convey a story or the whole story, and it is also more abstract as an outcome. In other words, this way we'll be using a bit of everybody's ideas and also we can all animate a bit of it :) The good part of using this idea is that we can use after effects to animate and manipulate the videos and imagery and since you told me (Sylvia and David) that you are not that familiar with after effects, it's a good chance maybe to learn how to use it because i can teach you how to create such effects. :)
Let me know what you think :)
Sunday, 24 October 2010
Sounds
Evening ;)
Have recorded some vocal and 'body' sounds. Is quite a lengthy process to chop it all up and name each individual sound, but I'm working on it! Some really creepy noises already, and that's without any effects yet. There is loads that can be done; I'm sure the same applies to visuals. I will have a bank of about 15 minutes of raw material, which can be layered and manipulated as much as we like.
I'll probably do most of the editing on the train tomorrow. Have a piece of music to complete today, so I'd better get on with that. Will aim to have some audio files out for you to listen to by Wed latest, even if it's just some scraps.
x
Have recorded some vocal and 'body' sounds. Is quite a lengthy process to chop it all up and name each individual sound, but I'm working on it! Some really creepy noises already, and that's without any effects yet. There is loads that can be done; I'm sure the same applies to visuals. I will have a bank of about 15 minutes of raw material, which can be layered and manipulated as much as we like.
I'll probably do most of the editing on the train tomorrow. Have a piece of music to complete today, so I'd better get on with that. Will aim to have some audio files out for you to listen to by Wed latest, even if it's just some scraps.
x
Friday, 22 October 2010
Opening and closing.
Hi,
Here,s a couple of alternative ideas for opening and closing.
Take a stationary motor bike. Run a camera, you can achieve this quite easily with a camcorder, along the highly polished chrome of the exhaust pipe. So you never see the bike just the reflection in the exhaust tube. The camera runs down the exhaust and into the darkness of the inside of the exhaust. There is an ignition sound, and immediately there is wall of mist and fumes travelling towards and engulfing the camera at 100 miles an hour. You now have a confused sinister environment to go anywhere. Our of the mist/darkness anything might appear. You could morph the mist into a thunder storm for instance.
You might consider not putting up opening titles. Just bang straight into the film content.
For the ending. If you take the idea of something melting or morphing into sand. You can pull back the camera to reveal that the pile of dust/sand that is left is in fact a part of a larger safe tranquil beach. Then write the credits in the sand, have then washed away by an ebbing wave, but run the shot in reserve, so the credits appear rather than disappear. They might of cause open in blood or some other slimey mess.
Just when the audience think the film is over you have the most blood curdling scream you can devise. The unexpected sound makes everybody jump out of their wits, and the audience is unsure whether the scream came from the audience or was part of the film. To give more credibility to the possibility of the scream coming from the audience you might link the scream with the sound of chairs pushing back.
d2s
Here,s a couple of alternative ideas for opening and closing.
Take a stationary motor bike. Run a camera, you can achieve this quite easily with a camcorder, along the highly polished chrome of the exhaust pipe. So you never see the bike just the reflection in the exhaust tube. The camera runs down the exhaust and into the darkness of the inside of the exhaust. There is an ignition sound, and immediately there is wall of mist and fumes travelling towards and engulfing the camera at 100 miles an hour. You now have a confused sinister environment to go anywhere. Our of the mist/darkness anything might appear. You could morph the mist into a thunder storm for instance.
You might consider not putting up opening titles. Just bang straight into the film content.
For the ending. If you take the idea of something melting or morphing into sand. You can pull back the camera to reveal that the pile of dust/sand that is left is in fact a part of a larger safe tranquil beach. Then write the credits in the sand, have then washed away by an ebbing wave, but run the shot in reserve, so the credits appear rather than disappear. They might of cause open in blood or some other slimey mess.
Just when the audience think the film is over you have the most blood curdling scream you can devise. The unexpected sound makes everybody jump out of their wits, and the audience is unsure whether the scream came from the audience or was part of the film. To give more credibility to the possibility of the scream coming from the audience you might link the scream with the sound of chairs pushing back.
d2s
H......aargh.
Hi Fedias - some really cracking ideas.
Spooked me just reading it.
I still think you can have a series of creepy random events within a narrative structure.
Good examples that come mind. The latest Alice in Wonderland film, where Alice is falling down the rabbit hole. You know she is falling, and you know eventually she is going to hit the bottom, but on the way down in a sequence that seems to go on for ever, all sorts of nasty things come out and grab her, and are scary. I remember a movie called Poltergeist, similar sort of experience by a girl being dragged to the afterlife by the ghouls.
As soon as you step through a door or cross a barrier or run a frame the narrative automatically begins and once you have started you need an end. Alice hits the floor, is the end of that sequence. Everything needs a beginning a middle and an end.
If you just show a random series of creepy images and sounds, to my mind, it will just become incoherent. If people don't know whats going on, how will they be spooked. I don't think it will frighten the audience, I just think it will make them confused.
To be scared you have to have a level of expectation. Even if the narrative is only that the level of horror is gradually increasing as you move further into the film.
Your right the scariest bit might be a blank screen. But the important bit is what comes before and after the blank screen. The narrative builds the tension, paces the action. Think Hitchcock - The Birds - Psycho.
d2s.
Spooked me just reading it.
I still think you can have a series of creepy random events within a narrative structure.
Good examples that come mind. The latest Alice in Wonderland film, where Alice is falling down the rabbit hole. You know she is falling, and you know eventually she is going to hit the bottom, but on the way down in a sequence that seems to go on for ever, all sorts of nasty things come out and grab her, and are scary. I remember a movie called Poltergeist, similar sort of experience by a girl being dragged to the afterlife by the ghouls.
As soon as you step through a door or cross a barrier or run a frame the narrative automatically begins and once you have started you need an end. Alice hits the floor, is the end of that sequence. Everything needs a beginning a middle and an end.
If you just show a random series of creepy images and sounds, to my mind, it will just become incoherent. If people don't know whats going on, how will they be spooked. I don't think it will frighten the audience, I just think it will make them confused.
To be scared you have to have a level of expectation. Even if the narrative is only that the level of horror is gradually increasing as you move further into the film.
Your right the scariest bit might be a blank screen. But the important bit is what comes before and after the blank screen. The narrative builds the tension, paces the action. Think Hitchcock - The Birds - Psycho.
d2s.
Action / reaction
Hello animators,
I've been thinking about the style of the project.
David, I have read your ideas with interest, and offer the following response...
Yesterday, we were shown the two top films from last years collaborative project. Both films were very contemporary and abstract in style both visually and musically.
Considering that there were the chosen 'ideal' films from last year, I believe that the best way forward would be to challenge our own comfort zones, and to step into this world of abstraction. The reality for me is that we have placed ourselves in an environment where we are asking others (our tutors and our peers) to expand and inform our creativity, and to give us the necessary tools to work at a professional level in our chosen industries. To that end; if the quietly given undertone of the project is one of a certain level of abstraction, then I think we should embrace this, and step into the unknown! (Aargh; I feel my skin rising in goosebumps, I am horripilating!!)
If you can see some logic in my idea here, perhaps we can explore further the idea of making the film in an introductory nature, somehow visually introducing tension and unease without any reference to a specific story line.
The use of images not quite discernible, shadows, and other masking visual techniques could be employed? (I don't know the terminology or technology that you have at your disposal for this kind of thing). Also thinking aloud, I believe there is sometimes a technique used in horror movies that flashes single frames of disturbing images, too quick to be registered, but nonetheless there and subtly discomforting?
I will start working on some sound clips to give you a reference point for the music.
...x
I've been thinking about the style of the project.
David, I have read your ideas with interest, and offer the following response...
Yesterday, we were shown the two top films from last years collaborative project. Both films were very contemporary and abstract in style both visually and musically.
Considering that there were the chosen 'ideal' films from last year, I believe that the best way forward would be to challenge our own comfort zones, and to step into this world of abstraction. The reality for me is that we have placed ourselves in an environment where we are asking others (our tutors and our peers) to expand and inform our creativity, and to give us the necessary tools to work at a professional level in our chosen industries. To that end; if the quietly given undertone of the project is one of a certain level of abstraction, then I think we should embrace this, and step into the unknown! (Aargh; I feel my skin rising in goosebumps, I am horripilating!!)
If you can see some logic in my idea here, perhaps we can explore further the idea of making the film in an introductory nature, somehow visually introducing tension and unease without any reference to a specific story line.
The use of images not quite discernible, shadows, and other masking visual techniques could be employed? (I don't know the terminology or technology that you have at your disposal for this kind of thing). Also thinking aloud, I believe there is sometimes a technique used in horror movies that flashes single frames of disturbing images, too quick to be registered, but nonetheless there and subtly discomforting?
I will start working on some sound clips to give you a reference point for the music.
...x
Horripilation
hor·rip·i·la·tion definition
Pronunciation: /hȯ-ˌrip-ə-ˈlā-shən, hä-/Function: n
: a bristling of the hair of the head or body (as from disease,terror, or chilliness) : GOOSE BUMPS
Our project;
to make a short animated film of 90-120 seconds using the word 'horripilation as the starting point for inspiration.
Our first meeting had several themes and ideas;
...perhaps to make the whole film as if a title sequence...
montage
expectation
things not quite revealed
pace
rhythm
repetition
visceral
shadows
darkness
red
black
most of these terms I think can correlate to both music and visuals.
Musically, I thought that using the human voice / body to make the complete soundtrack would be an interesting response to the given theme. I will be exploring different vocal sounds and percussive elements that can be made and manipulated to create a feeling of discomfort.
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